Prodeology

Prodeology

Prodeology

Product Designer

Product Designer

Product Designer

May - Aug 2021

May - Aug 2021

May - Aug 2021

I was working as a lead designer on an advanced web board app design. Prodeology was one of the first web and design table-oriented projects I was working with. It was indeed a complex task and UI design in the long run. My role was to make the new design proposition clean and eye-pleasing as possible.

I was working as a lead designer on an advanced web board app design. Prodeology was one of the first web and design table-oriented projects I was working with. It was indeed a complex task and UI design in the long run. My role was to make the new design proposition clean and eye-pleasing as possible.

Prodeology

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Dashboard

Design Process

Design Process

Design Process

The overall design process was mostly focused on the interface UI design and testing the efficiency of a product with an internal group of users. We did start with more of a general and technical meet-up to discuss the product vision and reflection among the rivals and competitors in that specific field for product managers. I was iterating through many ideas and feedback to get that design top-notch and really smooth.

The overall design process was mostly focused on the interface UI design and testing the efficiency of a product with an internal group of users. We did start with more of a general and technical meet-up to discuss the product vision and reflection among the rivals and competitors in that specific field for product managers. I was iterating through many ideas and feedback to get that design top-notch and really smooth.

The overall design process was mostly focused on the interface UI design and testing the efficiency of a product with an internal group of users. We did start with more of a general and technical meet-up to discuss the product vision and reflection among the rivals and competitors in that specific field for product managers. I was iterating through many ideas and feedback to get that design top-notch and really smooth.

Product Research

At first, I was going mainly through different products from this area and trying to look for similarities among them, and then we followed up with observation on product values

Wireframing

I went through old designs and prototypes of Prodeology and then proposed a couple of improvements, sketching the first wireframes and visual propositions of the entire interface

Product Research

At first, I was going mainly through different products from this area and trying to look for similarities among them, and then we followed up with observation on product market values

Wireframing

I went through old designs and prototypes of Prodeology and then proposed a couple of improvements, sketching the first wireframes and visual propositions of the entire interface

Gathering Feedback

At that time I was ready to confront a couple of the prepared Hi-Fi wireframes and UI design propositions with the internal development and management teams

Hi-Fi Design

After summarizing that thorough feedback I was ready to continue working creatively on that final UI direction. I did finalize all other design sections and prepared a beta release

Hi-Fi Design

After summarizing that thorough feedback I was ready to continue working creatively on that final UI direction and other product sections and marketing assets for social platforms

Beta Tester Release

With the first clickable Hi-Fi proposition we have been ready to discover and test users behaviour inside new interface design. This step showed us significant places for accessibility improvement

Hand-off & Presentation

Once we have agreed upon the new UI direction I have set a meeting with our technical team to go through the new designs and the overall behavior for the different states

Final Designs

Final Designs

Final Designs

The main idea was to make the new design really simple and clean. I have focused on keeping that top-notch visual hierarchy in the most important sections and making that interface as intuitive and uncluttered as possible.

The main idea was to make the new design really simple and clean. I have focused on keeping that top-notch visual hierarchy in the most important sections and making that interface as intuitive and uncluttered as possible.

The main idea was to make the new design really simple and clean. I have focused on keeping that top-notch visual hierarchy in the most important sections and making that interface as intuitive and uncluttered as possible.

If you wish to get to know this project in more depth, be sure to check out the Figma resources

More project resources

linked below

If you wish to get to know this project in more depth, be sure to check out those Figma resources

Feel free to drop me a line

hey@kacper-kowalski.com

Feel free to drop me a line

hey@kacper-kowalski.com

Feel free to drop me a line

hey@kacper-kowalski.com